Mecapix, from Robotalism Games, is an innovative and highly entertaining mash-up of genres. Take some Tetris-like puzzle pieces, add some shooter action, the likes of Galaga, and throw in the pattern recognition found in something like Donkey Kong, and you can begin to envision what to expect in Mecapix. The game is obviously a loving homage to the classics of the 80s; however, like many of those favorites, the difficulty of Mecapix can be unforgiving for those not willing to give it their maximum attention.
Mecapix is a simple concept at its core. Various arrangements of blocks (called Mecas) fall from the top of the screen. The player must draw his or her own block figures (PIXes) at the bottom of the screen to send upwards and combat the falling arrangements. For each block that gets past your defenses, you lose a life. Lose too many lives, and it’s game over. Simple, yes, but Mecapix intensifies the complexity as you progress through the levels. Read the rest of this entry »