id Software, iPhone, iPhone 3G, Apple, John Carmack, Wolfenstein RPG, Doom 2 RPGA few days ago John Carmack said that Apple’s iPhone is “a graphical tour de force” and that it’s far better than the Nintendo DS and PSP combined. Tood Hollenshead, CEO of id Software, released some more information about their future plans for the iPhone. He says they certainly don’t want to be carried away and that John Carmack was very disappointed they didn’t have an iPhone game ready when the App Store launched:

“John is pretty disappointed we didn’t have the manpower and resources to have a game for the launch of the” app store, id CEO Todd Hollenshead said.

The in-house developers team for mobile games is just too small and had not enough time to get a game ready for the launch of the App Store. At this moment they can only develop one game at a time and they will probably have to gather up with a publisher:

“It appears that at this point that given the size of our team, we can only work on one mobile game at a time. We are probably partner up and the first (iPhone game) will be one where we work with a publishing partner.”

They would like to see both Wolfenstein RPG and and Doom 2 RPG on the iPhone, but they don’t know when those games could be heading to the iPhone. To finish up Hollenshead compared the Nokia N-Gage with the iPhone:

“The iPhone is cool, and the n-Gage was a nerd device,” Hollenshead said. “The iphone is a pretty damn awesome phone, it’s a great business device, it’s one of the best portable mp3 player you can buy, it can play videos. There’s a lot of reasons to have that device and it has the power to play games as well. It’s a cool device that you can play games on and they can be awesome games.”

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