Many mobile gamers still fancy Flipping burgers and a twist of strategy added to it, which is why G5 Entertainment released its third installment of the Stand O’Food series in the App Store for both iOS devices and the Androids. Ronnie the Chef is back in his Stand O’Food chain in Tinseltown where he meets Mr. Clarence and Nikki with whom he hooks up to tackle the evil Mr. Torg. Let’s see if your burger flippin’ skills are good enough to flip this troublesome douche! Stand O’Food 3 is now available for iPhone/iPod Touch and iPad.
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A Mix of Social and the Gangster Life Make Crime City a Game Worth Playing
- Filed under: Action, Games, iPhone, Simulation
- Date: Aug 25,2011

When Crime City debuted, sweeping conclusions were made that it would fill the void in the iOS market for a new Grand Theft Auto (GTA). Others drew on the fact that former Zynga GM Ken Chiu was CEO of the new company and claimed his debut game would lean more towards a standard Farmville or Mafia Wars, backed by the bland, generic name.
In a rare display of universal foresight, it turns out that everyone was right. Read the rest of this entry »
If you’ve even heard of an iPhone, there’s no doubt you’ve heard of angry birds, which is, by now no doubt the most recognised “casual game” in existence, and perhaps even the most widely available game currently available for mobile or social platforms. For those of you unaware, angry birds is a physics based game released in December, 2009. The game focuses around launching “angry” birds of different colour and type into makeshift buildings with structure and materials which differ from level to level filled with pigs.
The game is controlled, obviously, entirely through touch. The birds are pre-loaded into a slingshot, and the player must use their finger to guide the angle and power that the bird is launched towards the pigs. The pigs, however are protected by various materials which are constructed to make a fort like building. The part of this construction the birds hit and the power they hit it at determine the way the building collapses. The separate parts of the collapsed building can then hit the pigs, who will then die. Read the rest of this entry »

The creativity behind this game is truly inspirational. Where do people think of such great ideas like this? It’s such a good concept and I wish I had thought of it first… but credit is given where it’s due to Launching Pad Games for an exciting and more importantly FUN game, which is how games on the iPhone should be.
We’ve all played Tetris, and we all know how it works. No doubt there are a countless number of Tetris apps for the iPhone. But with Zzed, Nevosoft have given us Tetris with a twist. And oh yes, they’ve done it well.


Are you looking for a game which makes you need the toilet every 15 minutes? Worry ye not, Fatal League is here, adopting a medieval music soundtrack which features what can only be described as running water… Nitpicking here I know, but is it really necessary?
Maybe it’s just me, but attacking cute, fluffy, pink rabbits on Bunny Shooter isn’t quite as gratifying as annihilating those patronising pigs on Angry Birds. It just makes me feel bad. They’re bunnies! But once I got past my self-righteous moral concerns and actually started popping some caps, one thing became very clear….
It was an hour later and I hadn’t mowed the lawn, I hadn’t emptied the dishwasher and I hadn’t fed the cats. I looked at the clock and thought, ‘5 more minutes and then I’ll do it’. Naturally I was still sitting there after a further half an hour, murdering adorable bunny rabbits. Occasionally I’d receive texts, but I didn’t have time to reply. Not now. I was busy. Read the rest of this entry »
The afterlife has been thrown into disarray with demons and angels scattered about the universe. It is your job, in Angel Bounce, to restore the powers that be to their rightful afterlife locations. Angels and demons both fall from the sky and you, acting as a cloud, choose to bounce the angels back to heaven and allow the demons to fall to the depths of hell. The story line is interesting; basically there has been a cosmic upset and angels and demons have been bounced around. They need to get back to their rightful homes and it is your job to get them there.
Angel Bounce is a pretty basic and easy to navigate game. It has all been seen before and the mechanism is nothing special. You navigate the cloud across the screen to bounce the angels back to heaven, much like many other app store games. The only catch is you must avoid the demons that are also falling from the sky. When you bounce the demons back into heaven they are considered “saved” and will lower your overall score. If you happen to let an angel fall into hell they are considered “condemned” and it also lowers your score. Read the rest of this entry »
Right after Apple announced new Game Center and its November release, Firemint sent us an email to let you know that it will seamlessly incorporate Apple Game Center features into its hit games Flight Control and Real Racing via the Cloudcell platform. The Game Center features for these games will be available on the supported devices (iPhone 3GS, iPhone 4 and iPod touch 3rd and 4th generation), and will also be mirrored on Cloudcell to offer the same features to the non-supported devices. The Game Center features should be introduced right after Game Center is released, updates will of course be free.
Firemint will seamlessly incorporate Apple Game Center features into its hit games Flight Control and Real Racing via its Cloudcell platform. The features will be available on supported devices (iPhone 3GS, iPhone 4 and iPod touch 3rd and 4th generation), but will also be mirrored on Cloudcell whenever possible to offer similar functionality on older devices. Features such as achievements and leaderboards will be available in the game itself, on the Cloudcell web site or via Game Center. We hope Game Center features will be available in our games (as free updates) as soon as Game Center is released.
A bin, a fan and some waste paper; what could be simpler? Paper Toss encapsulates a whole generation of development and technology. Do I mean that this game is one of most sophisticated of its era? No; far from it. What I do mean though is that Paper Toss has taken a simple game people used to play in their bedrooms or office and turned it into a digital hit. With health and safety laws, an increase in paperless activity in office and general annoyance of those around you, it has become difficult to indulge in a friendly game of waste paper basketball. Read the rest of this entry »
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